Austen Tucker-Crowder

builder · AI enablement · program manager · agile coach

Chicago, IL

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Writer

I write fiction and essays about work, access, technology, and the strange ways people make a life.

Read something

Four good places to enter the work.

  1. fiction

    Carl

    About 38 min read

    Read Carl
  2. fiction

    Cold Boot

    About 30 min read

    Read Cold Boot
  3. essay

    Rabies Capitalism

    About 7 min read

    Read Rabies Capitalism
  4. essay

    I Thought I Had a Bad Memory. I Don't.

    About 8 min read

    Read I Thought I Had a Bad Memory. I Don't.

Artist

I make art with AI. I'm a low-vision, aphantasic artist, so I'm unmoored from the visual detail of reality. I get to build my own — one shaped by memory, feeling, and the 1990s cartoons that taught me how people move.

My imagination begins with emotional geometry: who belongs beside whom, what their shapes communicate, and how it feels when they share a world.

Professional work

I'm Austen — a builder and accessibility-first facilitator who helps teams make AI transformation practical through working tools, clear goals, and room to learn by building. My most recent completed professional chapter was AI Enablement and Transformation at ActiveCampaign.

  • Helped raise agentic-coding adoption from roughly 2% to 43% of merge requests; it was still climbing at departure.
  • Led a March 2026 roadshow for product managers across three continents, introducing Cursor and agentic AI; attendees began producing prototypes afterward.
  • Built Wavelength, an MCP-enabled operating artifact containing tasks, RAID-log items, and program state.

What I do

Interests & obsessions

  • AI agents & tooling
  • board game design
  • fiction writing
  • facilitation theory
  • MCP servers
  • constructivism
  • accessibility
  • Next.js
  • Markdown publishing
  • systems thinking
  • Agile coaching
  • Cursor IDE
  • weird personal projects
  • Chicago
  • tabletop RPGs

About this site

The Arcades' Lab is my personal corner of the internet. It's built with Next.js 16, repository-owned Markdown, and Vercel — and it doubles as a sandbox where I try things out.

The name is about arcades in the older, weirder sense — wonder, novelty, and the cabinets crammed into the back of the room. Mine are the strange imports the owner brought in for himself: the side projects, the experiments, the games nobody asked for.

Bibliography

A few highlights from twenty years of writing under several names:

See the full bibliography →

Hear from me directly

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Find me

Email: austen.crowder@gmail.com

GitHub: github.com/Arcadesys

Site: thearcades.me